Senior Tech Artist

Vor 2 Tagen


Innsbruck, Österreich RCP Family Vollzeit

**About the company**:
**Are you an amazing Senior Tech Artist?**:**
stillalive studios** is an internationally respected team of talented developers, focused on technically ambitious simulation, management, and strategy games.

Founded in 2010 in Innsbruck, the growing team has created owned IPs like Drone Swarm and Rescue HQ, as well as works on franchises like Bus Simulator. Five years ago, the studio released the Kickstarter-backed action-adventure Son of Nor. **stillalive studios** is equally embracing gameplay and technological challenges, developing with Unity and Unreal Engine.
Our next projects are calling.
We have exceptional talent from all over the world. Austria, Finland, Germany, Romania, US, Switzerland. We profit from past experience at companies like Ubisoft, EA, and Rockstar Games.

Do you want to create unique core games, use top-notch technology, influence the game design process? We’re very lucky to have a talented team that goes above and beyond and contributes to all aspects of our crazy cool journey Are you interested in coming along on this endeavor? Would like to work from home (we leveled up to remote work long ago) or in our beautiful office in the middle of the Alps?

**What we offer?**:

- Full remote working from anywhere in the world
- Flexible working hours, free Friday afternoons, short core hours
- Continuous professional environment. We invest in our people and don’t burn them out
- A place to call home, people to call friends, stillalive is here for the long term

**What we do?**:

- Make amazing games worth falling in love with
- Core game projects for PC and Consoles
- No crunch, nada, a fair working environment
- Disrupt. We challenge the industry to be a better place and lead by example

**What we ask for?**:

- Excellent understanding of the whole game development process
- Ability to assist developers with Unreal Engine across all discipline
- Ability to create new workflows and assess new tools to make and improve pipeline
- Good development practices and performance-optimizing is second nature
- At least one shipped project that used Unreal Engine 4
- Additionally, experience in Technical Animation and/or Level design is a plus

**What happens next?**:

- We sometimes do tests, but WE PAY YOU FOR YOUR TIME
- We keep all applicants informed
- YOU join a team and studio worth falling in love with

**Interested?**:**
Don't be shy Apply**:



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