Lighting & Vfx Artist
vor 2 Wochen
Who we are and what we do:
developing a photorealistic metaverse using Unity game engine that serves as a life simulation,
integrating our own unique AAA games and lifelike AI-powered digital humans. Our games are
based on interpersonal relationships, realistic environments, and unique narrative-driven
gameplays. Digital Humans are created with maximum realism in mind to create the perfect
illusion both optically and functionally (e.g., using AI, speech recognition, complex personality,
procedural animations, physical hairs, skin, cloths and muscles and VR hand and body
interactions, etc.). As part of our team, you would work with cutting-edge technologies to push
the boundaries of realism and create a breathtakingly beautiful game with unique depth and
gameplay concept. Our market potential is enormous given the thematic niche, which raises
your chance of rapid advancement and salary increases. For the expansion of our remote team
we are looking for Lightning & VFX artists.
Possible tasks (depending on your interest and suitability):
- Creating realistic time of day cycles and weather effects
- Global illumination, lightbaking (Magic Lightmap Switcher), post-processing
- Creating special effects that add depth, readability, and awe to gameplay
- Design and implement dynamic and dramatic special effects that add atmosphere and
depth to gameplay
- Creating particle effects, dynamic simulations, and shader effects
- Balance visual satisfaction and gameplay clarity
- Prototype new effects content types that you, or others, come up with
Your skills/experience:
- Important:
- 2+ years of experience in the video games industry
- 2+ years of experience with Unity 3D
- Advanced skills in 3D/2D Software - Maya, 3ds Max, Photoshop, After Effects
- Experience creating performant lighting in Unity (i.e., using light and reflection probes,
progressive lightmapper, and enhanced post-processing)
- Weather simulation with great performance (i.e., shader-based rain/snow effects,
creating volumetric clouds and fog, weather simulation with VFX graph)
- Experience creating high-quality, real-time VFX with Unity's VFX Graph
- Experience with shaders & ShaderGraph
- Strong visual awareness and artistic ability
- Advantageous:
- Experience with raytracing
- Strong experience with performance improvements and Unity Profiler
The advantages of our job offer:
- Leading position in a rapidly growing company with big goals
- Varied work with a lot of personal responsibility and decision participation
- Strong appreciation of your performance and great influence on product development
- Acquire highly sought-after skills and experience (focus on future technologies)
- Insights into state-of-the-art technologies and testing of state-of-the-art approaches
- We are a promising pioneer in gaming and avatar
- Our high market potential allows rapid salary increases
- Very flexible work hours and remote working (part-time work also possible)
Payment will depend on your qualifications, but we offer a salary that you will find enticing, as
we think that a top team deserves a top salary. We also pay performance-based bonuses and
try to meet all your expectations in order to create the ideal working conditions.
Contact us:
Avataris Recruitment Team
Avataris GmbH
Lange Gasse 30
8010 Graz
Austria
Company Number: 518133k
VAT ID: ATU74763446