Groom Artist

vor 3 Wochen


City of Melbourne, Österreich Framestore Vollzeit

Job Description The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design plan and create beautiful images we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema. Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future we set out every day to reframe the possible. About the role This is a key role within our Melbourne-based Assets team. This role will be required to be onsite 2 days per week per our hybrid policy. Relocation assistance provided as necessary. Groom Artists create high-quality hair, fur and feather grooms for characters and creatures using Framestore's proprietary grooming tools. The position requires close collaboration with Creature FX simulation TDs to ensure dynamic requirements are met and guide hair layouts are optimized. Additionally the groom artist will work closely with other departments involved in the creature workflow including Modelling, Rigging, Animation and Lighting to ensure seamless integration throughout the production pipeline. What You’ll Do The creation of hair / fur / feather grooms for characters and creatures using Framestore's proprietary grooming tools. Close liaison with Creature FX simulation TDs over the requirements for dynamics and the layout of guide hairs. Liaison with other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting. Job Requirements Previous experience in a similar role. Previous experience on CG creature projects. A thorough knowledge of Maya. Previous experience in creating hair / fur / feather grooms. Good problem solving skills. An appreciation of both the aesthetic and technical requirements of the role. A good eye for detail. A strong work ethic and a willingness to be involved in both development and shot execution. The ability to work as part of a team in a challenging and deadline oriented environment. A good understanding of pipeline and workflow issues. Excellent organisation, communication and interpersonal skills and the ability to liaise across departments. You Might Also Have Experience of working under a Unix / Linux systems environment. Experience with dynamic hair simulation or other forms of dynamics. Accessibility Statement Our Melbourne studio is fully accessible with step-free entry, accessible toilets and a quiet space available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone. Application Process & Deadline To apply please complete the linked application form or email your resume and portfolio to (email) with the subject line: Groom Artist Melbourne. We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process please let us know - we are happy to accommodate your needs. Hybrid Melbourne, Australia Key Skills 3ds Max Computer Graphics Perforce Zbrush Unreal Engine Maya Painting Teaching Adobe Photoshop Digital Art Music Therapy Unity Employment Type Full-Time Experience Years Vacancy 1 #J-18808-Ljbffr



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