Senior Technical Artist – Rigging
Vor 5 Tagen
Company Description Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hits such as Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, the multi-award-winning The Oregon Trail, and Carmen Sandiego. In 2022, our studio was recognised as Studio of the Year at the Australian Game Developer Awards (AGDAs). We play a pivotal role in Queensland’s economic landscape, currently employing +100 full-time staff in diverse roles—including programmers, artists, designers, producers, QA, audio specialists, management, administration, and marketing professionals. Our studio fosters a dynamic and inclusive workplace where creativity and innovation thrive, and where everyone has the opportunity to contribute meaningfully and grow. We believe that success comes from a strong studio culture and striking the right balance—whether it’s collaborating with passionate, talented people on exciting projects or enjoying the incredible lifestyle offered by Queensland, Australia. Employee well-being is a top priority, supported by flexible work arrangements, wellness programs, career development initiatives, and world-class facilities. We actively invest in our team’s growth through mentorship, training programs, industry events, and speaking opportunities that empower our people to shine. Looking ahead, we are setting our sights on an exciting new direction in game development. Embracing the challenges and opportunities of cross-platform innovation, we are proud to be pioneers in Brisbane’s game development landscape. As we craft immersive experiences that transcend traditional boundaries and engage players across diverse platforms, we continue to expand our talented team—poised to bring a range of unannounced projects to life. Our studio is home to industry veterans and fresh talent alike, making us more equipped than ever to deliver unforgettable experiences. Job DescriptionGameloft Brisbane is looking for a Senior Technical Artist Working closely with the programming and art teams—and guided by the Art Director—the Technical Artist helps create tools and build an efficient graphics pipeline to streamline the creative process. Their goal is to support the team’s vision while ensuring everything runs smoothly, stays within performance limits, and meets production deadlines. From the beginning of your journey with us, you will: Use your expertise in rigging principles and software proficiency (in Maya) to develop and maintain rigs for characters, creatures, and objects. Adhere to project timelines and production schedules while maintaining a commitment to delivering high-quality rigs that align with the project’s artistic and technical requirements. Work closely with other departments, such as modellers and animators, to ensure rigs are intuitive, efficient, and easy to animate, troubleshooting any technical issues that may arise. Work with artists and technicians to achieve the project's desired result in Unreal Engine. Analyzing constraints and needs, and defining technical directives while sharing them in a clear manner with the whole team Suggesting efficient production methods that are in keeping with the initial guidelines and budgets/constraints (game memory/size) Creating, maintaining and documenting tools/scripts dedicated to production needs Training artists in new production techniques and ensuring that those methods are compatible with the constraints of the game engine Making sure that the elements produced are compatible with the various target platforms and that they are properly integrated and have the intended impact on performance Ensuring that there is proper monitoring of the technical and artistic processes Maintaining a superior level of quality QualificationsQualifications: 5+ years in a similar role Expertise in Unreal Engine Tools Expertise in 3D Tools: Maya, 3Ds Max, ZBrush, Blender, Substance Have expert knowledge of: Python, dotnet/C# Have experience of device limitations and challenges. Excellent ability to communicate technical terms and information to all project stakeholders Proficiency in 3D Modelling, Texturing, Shading, Lighting, Rendering, Skinning, Rigging, VFX, and Animation. Excellent professional English skill Additional InformationWe can’t wait to find our next great talent If you want to join a team that values its people and makes really cool games, we want to hear from you You can learn more about what it’s like to work at Gameloft by clicking on the video below. Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment. Ready to hit start? If you’re ready to join the quest and help us build the best team for our Brisbane studio, apply now with your CV on LinkedIn or via the Gameloft career page. We’re excited to see how you can level up our recruitment game #J-18808-Ljbffr
-
Senior Technical Artist – Rigging
vor 2 Wochen
City of Brisbane, Österreich Gameloft VollzeitGameloft Brisbane Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hits such as Zombie Anarchy, Ballistic Baseball, My Little Pony Mane Merge, the multi‑award‑winning The Oregon Trail™, and Carmen Sandiego. In 2022, our studio was recognised as Studio of the Year at the Australian Game Developer...
-
Senior Rigging Artist
vor 3 Wochen
Council of the City of Sydney, Österreich Flying Bark VollzeitFlying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series, as well as our production Tales From Outer Suburbia...
-
Senior Technical Artist: Rigging
vor 2 Wochen
City of Brisbane, Österreich Gameloft VollzeitA creative game studio in Brisbane seeks a Senior Technical Artist to collaborate with programming and art teams to streamline the graphics pipeline. Responsibilities include developing rigs for characters, managing production schedules, and training artists. Candidates should have over 5 years of experience, expertise in Unreal Engine, and strong skills in...
-
Senior Technical Artist
Vor 5 Tagen
City of Brisbane, Österreich Gameloft VollzeitA leading game development studio in Brisbane is seeking a Senior Technical Artist to lead the creation of tools and streamline the graphics pipeline. The ideal candidate will have over 5 years of experience, expertise in Unreal Engine, and proficiency in modelling tools. The role involves working closely with art and programming teams to ensure the...
-
Senior Rigging Artist — Hybrid Work, Creative Impact
vor 3 Wochen
Council of the City of Sydney, Österreich Flying Bark VollzeitA dynamic animation studio is looking for a Senior Rigging Artist to create and support rigged assets. You will collaborate with directors and supervisors, ensuring high-quality creations for projects like Avatar and Ghostbusters. The ideal candidate has over 6 years of experience in VFX and animation, strong skills in Maya, and excellent communication...
-
Technical Coordinator
Vor 5 Tagen
City Of Stirling, Österreich Vertech Group VollzeitTechnical Coordinator (Lifting & Rigging) Vertech is more than just an Inspection, Integrity, and specialist Maintenance provider. We redefine operational standards by integrating specialist access and rope access techniques with the latest generation of technologies to ensure unparalleled efficiency and safety excellence. As leaders in providing integrity...
-
Senior Technical Artist
vor 3 Wochen
Newcastle City Council, Österreich Sumo Digital VollzeitAbout Atomhawk Atomhawk is the games industry’s go-to creative and technical partner. An award-winning, global studio who provides multi-discipline, creative support across the full game development pipeline. For 15 years, we have been providing world class creative services for clients such as: Warner Bros, Sony, Microsoft, EA, The Pokémon Company and...
-
Lifting & Rigging Technical Lead
Vor 5 Tagen
City Of Stirling, Österreich Vertech Group VollzeitA specialist maintenance provider in City Of Stirling is seeking a Technical Coordinator (Lifting & Rigging) responsible for developing lifting strategies, reviewing lift plans, and ensuring compliance with safety standards. The ideal candidate will have at least 5 years of experience in the resource industry, hold necessary licenses, and possess technical...
-
Senior 3D Character Artist
vor 1 Woche
City of Brisbane, Österreich Gameloft Brisbane VollzeitOverview Gameloft Brisbane , part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail™. In 2022, Gameloft Brisbane was announced as the winner of the AGDAs Studio of the Year. We believe the keys to success are a great studio...
-
Field Engineer
Vor 5 Tagen
City Of Karratha, Österreich Bechtel VollzeitRequisition ID: Relocation Authorized: International - Camp Telework Type: Full-Time Office/Project Work Location: Karratha WA Extraordinary teams building inspiring projects: Since 1898, we have helped customers complete more than 25,000 projects in 160 countries on all seven continents that have created jobs, grown economies, improved the resiliency of the...