Expert Physics/Animation Engineer
vor 2 Wochen
Join to apply for the Expert Physics/Animation Engineer role at Activision 4 days ago Be among the first 25 applicants Join to apply for the Expert Physics/Animation Engineer role at Activision ResponsibilitiesWe are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Develop, design, modify, optimize and debug physics or animation pipeline and engine systems Communicate features and collaborate with engineering, design, art and productions teams Participate in the design, performance and code review process Contribute to design and roadmap of industry-leading AAA engine Job TitleExpert Physics/Animation EngineerRequisition IDR Job DescriptionYour MissionResponsibilitiesWe are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:Develop, design, modify, optimize and debug physics or animation pipeline and engine systems Communicate features and collaborate with engineering, design, art and productions teams Participate in the design, performance and code review process Contribute to design and roadmap of industry-leading AAA engine Your PlatformSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.We are looking for a talented Physics or Animation engineer to join us as part of the Gameplay Team within our Melbourne Studio.Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our developer profiles: ProfileMinimum RequirementsCommon Bachelor's degree in Computer Science, Engineering, Physics or Maths related field Strong maths skills Knowledge of CPU and memory architectures Familiarity using modern CPU performance analysis tools Strong background in C/C++ Solid debugging skills including ability to debug at an assembly-level when necessary Good communicator that enjoys collaboration with other programmers, artists and designers Passion for code and data optimization Development experience with a current generation platform (console, PC, and/or mobile) Support and proactively collaborate with team members at Activision studios across the world Physics Experience working with physics simulation and/or other game-related technologies Drive our collision data pipeline to create the highest fidelity scalable environments and assets Architect and support simulation and query behaviors to maintain our position at the cutting edge of FPS physics related gameplay and visuals ORAnimation A strong interest in crafting high fidelity, scalable animation systems and behaviors Work with animators and other engineers to design, prototype, and implement new features to continuously improve our character fidelity and believability at ever increasing scale and complexity Develop and upgrade workflows to allow the efficient building, improvement and debugging of animation behaviors by animators and engineers alike Understanding of animation systems, including state machines, blend trees, and low-level playback Bonus XPExperience with game physics middleware APIs (Havok, PhysX, etc.) Background with parallel programming and multi-threaded code Experience with rigid-body dynamics, collision detection, contact/collision resolution Experience with rag-doll technologies and IK systems Experience with vehicle physics simulation Our WorldAt Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.Ready to Activate Your Future?The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. Seniority level Seniority level Mid-Senior level Employment type Employment type Full-time Job function Job function Engineering and Information Technology Industries Computer Games Referrals increase your chances of interviewing at Activision by 2x Get notified about new Engineer jobs in Melbourne, Victoria, Australia . Melbourne, Victoria, Australia 9 hours ago Jetstar Aircraft Maintenance Engineer Opportunities Melbourne, Victoria, Australia 1 week ago Port Melbourne, Victoria, Australia 2 weeks ago Melbourne, Victoria, Australia A$85,000.00-A$98,000.00 4 weeks ago Doncaster, Victoria, Australia 18 hours ago Field Service Technician/Engineer in Melbourne, Australia Melbourne, Victoria, Australia 2 months ago Melbourne, Victoria, Australia 3 weeks ago Moorabbin, Victoria, Australia 1 month ago Melbourne, Victoria, Australia 2 weeks ago Melbourne, Victoria, Australia 3 weeks ago Melbourne, Victoria, Australia 5 days ago Ringwood, Victoria, Australia 3 weeks ago South Melbourne, Victoria, Australia A$90,000.00-A$140,000.00 1 month ago Melbourne, Victoria, Australia A$130,000.00-A$140,000.00 5 days ago Dandenong, Victoria, Australia 2 weeks ago MECHANICAL MATERIALS HANDLING DESIGN ENGINEER Melbourne, Victoria, Australia 3 weeks ago Melbourne, Victoria, Australia 1 month ago Melbourne, Victoria, Australia 6 days ago Melbourne, Victoria, Australia 3 weeks ago Melbourne, Victoria, Australia 6 days ago Melbourne, Victoria, Australia 2 weeks ago Melbourne, Victoria, Australia 10 months ago Critical Environment Instrumentation Engineer Melbourne, Victoria, Australia 5 days ago Melbourne, Victoria, Australia 2 weeks ago Melbourne, Victoria, Australia 1 week ago Keysborough, Victoria, Australia 1 day ago Melbourne, Victoria, Australia 1 week ago Melbourne, Victoria, Australia 3 weeks ago Bayswater, Victoria, Australia 2 weeks ago Melbourne, Victoria, Australia 2 weeks ago Melbourne, Victoria, Australia 6 days ago Notting Hill, Victoria, Australia 1 week ago Docklands, Victoria, Australia 1 week ago We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr
-
Expert Physics/Animation Engineer
vor 2 Wochen
Melbourne, Österreich Sledgehammer Games VollzeitOverview Join to apply for the Expert Physics/Animation Engineer role at Sledgehammer Games . We are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Responsibilities Develop, design,...
-
Expert Physics/Animation Engineer
vor 2 Wochen
City of Melbourne, Österreich Activision VollzeitJob Title: Expert Physics/Animation Engineer Requisition ID: R Job Description: Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles like including Call of Duty: Advanced Warfare , Call of Duty: WWII, Call of Duty:...
-
Expert Physics
vor 14 Stunden
City of Melbourne, Österreich Activision Blizzard VollzeitJob Description: Your Mission We are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities : Responsibilities Develop, design, modify, optimize and debug physics or animation pipeline and...
-
Senior Physics
vor 15 Stunden
City of Melbourne, Österreich Activision Blizzard VollzeitA global entertainment software company is seeking an experienced Engineer focused on physics or animation for their Melbourne studio. The role involves developing and optimizing game engines, collaborating across teams, and contributing to high-quality game design. Candidates should have a strong background in C/C++, solid mathematics skills, and experience...
-
Physics Teacher
vor 3 Wochen
City of Melbourne, Österreich SchoolHouse VollzeitSchoolHouse is working in partnership with an independent school in the south eastern suburbs. With outstanding facilities and a collaborative workplace culture, staff enjoy teaching students who are motivated to be their best inside and outside of the classroom. Role Highlights Teaching Physics & General Science Full Time Permanent/Ongoing role South...
-
Postdoctoral Fellow: Mathematical Physics
vor 3 Wochen
City of Melbourne, Österreich University of Melbourne VollzeitA leading Australian university in Melbourne is seeking a Research Fellow to contribute to an ARC-funded project in mathematical physics. You will undertake research, publish papers, and collaborate with experts while supporting a vibrant academic community. Ideal candidates will hold a PhD in a relevant discipline and possess strong research and...
-
Research Fellow in Mathematical Physics
vor 4 Wochen
City of Melbourne, Österreich University of Melbourne VollzeitResearch Fellow in Mathematical Physics / Pure Mathematics Role type: Full Time, Fixed-Term for 2 years Faculty: Faculty of Science Department/ School: School of Mathematics and Statistics Salary: Level A - AUD $87,266 - $118,416 (PhD Entry Level - $110,319) plus 17% super Collaborate with leading experts in mathematical physics and pure mathematics. Apply...
-
Simulation and Test Engineer
vor 2 Wochen
City of Melbourne, Österreich Andromeda VollzeitOverview Simulation and Test Engineer (Conversational AI) – Andromeda Robotics, South Melbourne, Victoria, Australia. Andromeda Robotics is an ambitious social robotics company with offices in Melbourne and San Francisco, dedicated to creating robots that seamlessly and intelligently interact with the human world. Our first robot, Abi, is a custom-built...
-
City of Melbourne, Österreich Xprt Dev VollzeitSenior Game Software Engineer – Pixi.js, Phaser, React, TypeScript CircuIT Recruitment Group Melbourne, VIC | Hybrid Posted 2 days ago Senior Game Software Engineer – Pixi.js, Phaser, React, TypeScript Melbourne | Real-Time Games | High-Performance Frontend Game Engineering We are supporting a high-growth global entertainment company building original...
-
City of Melbourne, Österreich at VollzeitSenior Game Software Engineer – Pixi.js, Phaser, React, TypeScript $200,000 – $250,000 (incl super) + bonus Melbourne | Real-Time Games | High-Performance Frontend Game Engineering We are supporting a high-growth global entertainment company building original real-time games played by millions worldwide. They are now hiring a Senior Game Software...