Programmer - Game Development + Web Front End.

vor 3 Wochen


Council of the City of Sydney, Österreich Strong Compute Corporation Vollzeit

We’re building a real-time 3D game designed to visualize AI workflows, GPU operations, and large-scale compute infrastructure in an interactive and engaging way. If you’re passionate about game engines, advanced 3D rendering, and making complex technical systems more intuitive through visualisation, this role is for you. We’re hiring across Junior, Senior, and Principal levels to develop high-performance, interactive 3D environments that bring AI and GPU workloads to life. What You’ll Work On: Developing a 3D game that serves as an interactive tool for visualising AI and GPU compute operations Real-time simulation & physics programming to represent large-scale compute processes 3D engine programming – working with rendering pipelines, shaders, and technical art for high-performance visualisation Custom rendering & effects – building real-time visual feedback for AI training, GPU utilisation, and system operations Optimising large-scale interactive environments for seamless user experience and high frame rates Gameplay programming – designing intuitive interactions that allow users to explore and understand AI infrastructure Multi-user experience – supporting multiplayer or collaborative features for team-based AI system visualisation UI/UX design for interactive dashboards and visualisation tools Your Core Background ✅✅ Experience with developing 3D and interactive browser experiences (e.g., Svelte, Three.js, WebGL) ✅✅ Proficiency in game engine development (Unity/Unreal Engine/custom/other - for clarity we’re working with our own engine in browser not a commercial engine) ✅✅ Strong background in real-time rendering, physics simulation, and game mechanics ✅✅ Experience with complex data visualization (e.g., massive-scale data, compute clusters, global networking) Nice to haves ✅ Expertise in shader programming, custom rendering pipelines, and technical art for WebGL ✅ Ability to optimize performance for smooth real-time interaction ✅ Experience with multiplayer networking and large-scale simulation is a plus ✅ Familiarity with GPU operations and AI infrastructure concepts Non-Engineering Responsibilities (Optional but Valuable) Game & Interaction Design – creating engaging ways to explore complex compute systems 3D Art & Animation – developing assets that represent real-world AI and GPU environments Audio Engineering – integrating sound to enhance immersion in the 3D visualization experience Our culture



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