Build and Release Engineer
vor 1 Woche
Job Description As a Build and Release Engineer at Gameloft, you'll streamline build pipelines and DevOps practices for game development. This includes standardizing pipelines, optimizing tools for performance and cost efficiency, and integrating technologies like Horde, Kubernetes, and Unreal Engine builds. Qualifications Responsibilities: Leading build pipelines and DevOps for games, enforcing standards and best practices Managing game-related packages and artefacts centrally for efficient distribution Enhancing game development tools and pipelines for better performance and cost-effectiveness Maintaining accurate and accessible documentation for version control systems like Git and Perforce Qualifications: Proficiency in C# and Python, with experience in script for build pipelines Understanding of both Powershell & Batch and their usage in Windows-based systems Hands-on experience building and designing CI/CD systems such as Jenkins, Github Actions or Unreal Engine Horde Experienced in configuring Unix and Windows based servers Nice to have: Experience using the Unreal Engine Build process Experience using cloud-based distributed systems Experience in containerization systems (such as Kubernetes or docker) Experience in cross-platform Games development Additional Information Benefits: Flexible work model Learning and development programs Private Health Insurance and fitness subsidies Relaxation space and massage chair Access to employee mental health assistance Additional leave including birthday, Christmas, and women's health leave Free coffee from a commercial espresso machine, daily snacks, and a light breakfast Social Friday drinks with friendly game tournaments Spectacular roof-top terrace with river views and a game room Referral program with generous bonuses Awesome Gameloft-themed merch Studio Mascot - Mr Hendricks, our friendly Dachshund who protects our studio We can’t wait to find our next great talent If you want to join a team that values its people and makes really cool games, we want to hear from you You can learn more about what it’s like to work at Gameloft by clicking on the videos below. Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment. Ready to hit start? If you’re ready to join the quest and help us build the best team for our Brisbane studio, apply now with your CV on LinkedIn or via the Gameloft career page. We’re excited to see how you can level up our recruitment game Company Description Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hits such as Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, the multi-award-winning The Oregon Trail™, and Carmen Sandiego. In 2022, our studio was recognised as Studio of the Year at the Australian Game Developer Awards (AGDAs). We play a pivotal role in Queensland’s economic landscape, currently employing +100 full-time staff in diverse roles—including programmers, artists, designers, producers, QA, audio specialists, management, administration, and marketing professionals. Our studio fosters a dynamic and inclusive workplace where creativity and innovation thrive, and where everyone has the opportunity to contribute meaningfully and grow. We believe that success comes from a strong studio culture and striking the right balance—whether it’s collaborating with passionate, talented people on exciting projects or enjoying the incredible lifestyle offered by Queensland, Australia. Employee well-being is a top priority, supported by flexible work arrangements, wellness programs, career development initiatives, and world-class facilities. We actively invest in our team’s growth through mentorship, training programs, industry events, and speaking opportunities that empower our people to shine. Looking ahead, we are setting our sights on an exciting new direction in game development. Embracing the challenges and opportunities of cross-platform innovation, we are proud to be pioneers in Brisbane’s game development landscape. As we craft immersive experiences that transcend traditional boundaries and engage players across diverse platforms, we continue to expand our talented team—poised to bring a range of unannounced projects to life. Our studio is home to industry veterans and fresh talent alike, making us more equipped than ever to deliver unforgettable experiences. #J-18808-Ljbffr
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Build and Release Engineer
Vor 6 Tagen
City of Brisbane, Österreich Gameloft VollzeitBuild and Release Engineer As a Build and Release Engineer at Gameloft, you’ll streamline build pipelines and DevOps practices for game development. This includes standardizing pipelines, optimizing tools for performance and cost efficiency, and integrating technologies like Horde, Kubernetes, and Unreal Engine builds. Responsibilities Leading build...
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Build and Release Engineer
vor 2 Wochen
City of Brisbane, Österreich Gameloft VollzeitGameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hits such as Zombie Anarchy, Ballistic Baseball, My Little Pony Mane Merge, The Oregon Trail™ and Carmen Sandiego. In 2022 our studio was recognised as Studio of the Year at the Australian Game Developer Awards (AGDAs). We play a pivotal role in...
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Game Build
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City of Brisbane, Österreich Gameloft VollzeitA leading game development studio in Brisbane seeks a Build and Release Engineer to optimize build pipelines and DevOps practices for game development. Responsibilities include managing packages, enhancing tools for performance, and maintaining documentation. Ideal candidates have strong skills in C# and Python, and experience with CI/CD systems like...
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Release Train Engineer
vor 1 Woche
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